Below you can see the remaining features of the color edit area - Undo color changes, Match color of object and Match color of screen. The are 2 other features of the color edit area and those are the sampling tools. If you’re looking to fix the Shadow/Sun problem caused by the HDRI, go HERE. Below you can see the effectiveness of using the color edit area to completely change the appearance of a texture in SketchUp. If you encounter any issues such as a Black Background or a Transparent Background, please head over to this post HERE for a fix. Hope this tutorial comes in handy for your next project! UPDATE: You can post-process it later in Photoshop to tweak brightness and shadows. If you’re making a daylight scene and want the sunlight to play a bigger role than the other lights, uncheck ‘Exposure’ in the ‘Camera’ tab, and amp up the ‘GI(skylight)’ value.
Make sure you choose the exact image for both ‘GI(skylight)’ and ‘Reflection/refraction (background)’. Note: The steps we’ll be doing should be applied to both ‘GI(skylight)’ and ‘Reflection/refraction (background)’.įrom the drop down menu under, choose ‘TexBitmap’. Open your VRay ‘Options’ window, and head to the ‘Environment’ tab, Make sure that ‘GI(skylight)’ and ‘Reflection/refraction (background)’ are checked and then press the ‘M’ button in ‘GI (skylight)’.
If you want over 600 MB of FREE HQ HDRIs (Sky + Background) files, then continue to the end of this post. So, unless you want that certain effect, choose your background wisely. Note: Keep in mind that the overall color of the image will influence the color of the natural lighting, for example: if you use an image that has a lot of orange hues, the natural lighting will be tinged orange. I’m using VRay 2.4 and Sketchup 2015 if you have different versions and have questions, feel free to drop a comment.įor the 3.4+ Tutorial, coming Sunday, 11th of August 2019. To get to it you’ll need, either a HDRI or a HD image with a panoramic view (Day, Night, or Dusk) you can choose anything you like or think would help with the final render/location of model. While going around finding something new to learn that could spice up my renders, I found this really easy way to add backgrounds to your models without using a Dome Light (I mentioned that method in a previous tutorial).